Wednesday, 3 December 2008

Left 4 Dead

Yes Valve, we see what you did with the name, very clever. Should you muster up the strength to see past lethal pun / text-speak jammed in the middle of the title, you’ll find that this is Valve’s latest game and pretty much designed to be played with four people so you can all gang up on helpless zombies and reduce waves of the flesh eating bastards to a cloud of blood and a splattered mass of rotting meat. Unless you ditch your friends, in which case you’ll get eaten.

Left 4 Dead has one massive hurdle to overcome before any zombies can be murdered and that is that gamers are amongst the most antisocial beings on the planet, second only to that particular branch of gamers that play first person shooters to an obsessive degree. Actually, that’s a blatant lie; the most antisocial beings on the planet are people who write about games. Anyway, as such, an FPS that forces players to stay together and co-operate is either so over-ambitious that it causes Peter Molyneux to go “pfft”, or completely fucked.

I decided to grit my teeth, shovel dangerous levels of Paracetamol down my throat and bare socialising with something other than a series of webcomics and bring you the review that no-one will ever actually read. It is possible to play Left 4 Dead on your own, leaving you with 3 bots to save your dopey arse and if the original Halo was anything to go by, it probably wouldn’t be long until one of those bastards decided that the best place to store their Molotov cocktails was up said dopey arse. Also, in the interests of science, I had to discover if Left 4 Dead could change real people, or just have them act uncomfortably similar to every other bot I’ve ever encountered.

I can report that while the majority of the time I wasn’t on fire, there are still a lot of people who can’t be arsed talking online anymore and there are also quite a lot of people who don’t quite understand that a long narrow corridor is probably the worst thing to ignite when you’re supposed to be co-operating. I may be one of these people, I’ll have you know.

After being burnt, shot and pillaged by my dear team-mates several million times, I eventually got matched in a party in which I was consistently the worst offender for friendly fire (a feat, by the way, I am equally proud and ashamed of) and things started to get awesome. I honestly can’t think of anything more awesome than standing in a corner, laughing with a team-mate while firing into a vast blinding blaze, full in the knowledge that lots of zombies are dying (again).

Having decided to take advantage of the “versus” option, I decided to see exactly how much fun the zombies were having. The answer is “not much”. It was an interesting idea, the likes of which I haven’t really seen since Turok 2 let you munch on your friends as a Raptor… or when they took the piss out of it on Conker’s Bad Fur Day, but shut up. Anyway, as a Zombie, you get to die a lot but that’s ok because you respawn every 20 seconds, but I can assure you that catching the bullet express to spectatorship gets very old after it happens a few hundred times in one game.

Screw it though, the main idea of you plus 3 people against a horde of easily killed zombies is so much fun you can easily gloss over the option to play as one of the unfortunate walking targets. The more nerdy of you will be dying to wondering how well “The Director” works. I honestly don’t know, all I can guess is that’s the reason why I could never find ammo when I went out looking for it while my team-mates were usually tripping over the stuff. What I can say is that the scripted dialogue is pretty good, should it not get completely and utterly on your tits after the unavoidable repetition and at least if you’re playing with more sociable people, you can have a laugh at it – a key example being the “Left 4 Bed” video.

There’s not really much else to be said; Left 4 Dead uses the Source engine which is both pretty and silky smooth, killing zombies is always fun and the story has been pretty much fired out of a canon into the centre of a very bright star with the only remnants are “get from A to B, kill everything in the way”. If you’ve played Portal, you’ll also be expecting some very clever hidden jokes and you wont be disappointed so long as you look hard enough, and if you haven’t played Portal then what the fuck do you think you’re doing reading my blog?

1 comment:

Anonymous said...

I didn't respond to the last two posts cause they were bloody awful. How many times have I told you to PROOF READ? Anyway, this edition seems legible enough. Getting paid for it yet?